Sunday, March 20, 2011

Tweet! Tweet! Twitter!

So my dad says I should look into this "twitter" thing that's been going around sometime, and I go like "what?" and he goes like "yah".

So I did. Now I have a twitter.

Here it is:!/odditystew

Saturday, March 19, 2011

FINALS! They are over!

They are so over it's amazing!
I got pretty good grades in my classes this quarter... and A in 2D Production, an A in Intro to Sequential, and (not 100% sure yet, but..) a B in Action Analysis!
BEHOLD! My two animation finals!

First, my Action Analysis final!


There quite a few things I would love to change, one of which is the entire human. His movement is too controlled and too non-human. Very robot, and I am not happy with that ball throw. That being said, I'm very happy with the way the dog came out. Definitely a bunch better and smoother than I had him before. All those slow ins and slow outs are helping a ton.

And now, my fully colored, cleaned up, and finalized 2D Production final!


Roomie Rumbles!

I'm very happy with this... almost 100%!
A bit of the clean-up I wish I could redo... it was my first time on a Cintiq, and it's not the best linework sometimes, but time was short. I'm pleased with the colors. ToonBoom made them extremely easy to apply.
I like the sound: it really helps add a different dimension to the piece. All credit for that (minus the title card) goes to my friend Charlie Hafer, who was taking an Intro to Sound Design course at the time and needed an animation for his final.

My friend Josh also posted up his final on his blog, and it's awesome! Go check it out!

All in all, good quarter. My Intro to Sequential final (along with some other sequential pieces) will be up soon, too. Stay tuned!

Friday, March 4, 2011

Updated Animations: Cleaned up wizards and walks on hot sand

This is a doggie

For my latest assignment, the quadruped walk,  I chose a schnauzer. This was one of my early tests:

As you can see, it looks more like a Giant Schnauzer or Great Dane than your Standard Schnauzer. The legs are too long, and the head is too held too high. Apart from that, the walk was too fast, and the body had pretty bad up and down movement to none at all.  Which is bad. I  tried to rectify these problems in my next tests. This is the one I turned in:

I think movement is much better here, despite the gratuitous head bobbing. My professor pointed out that the legs do not grow with the rest of the body and that adds problems to the walk. Also, he's still kinda fast, so it looks like he's walking on hot sand. However, it's much more of a schnauzer than last time. Which is good.

Also, for your viewing pleasure, here's my 2D Production work completely cleaned up:

Now we're working on adding color! Which I should add, feels like cheating on ToonBoom. It's WAY too easy. It's almost literally [select + Paintbucket].

Tuesday, March 1, 2011

I present to you... Osamu Tezuka's Star Wars?

Recently, for my sequential class, we all had to choose an artist and a movie. The point was to make you draw a scene in that movie using the artist's style.

Osamu Tezuka and Star Wars:
Tarkin has never looked so fly